Onlinewelten.com has been speaking to Kirk Lenke about Black Prophecy. Not many new details about the game dates, but there was some new information on clan stations and resources. Here are a few snippets.
On Clan stations.
A clan station will contain several functions: beginning with a dock where the member can change their ships, a shared depot with access right management, living quarters that define the member capacity of a clan and many more. The larger the living quarters are, the more members can join the clan. These functions can be increased by using better or bigger module versions. Some modules are only available to clans who reached a specific clan level...
And on resources.
The resources have three purposes. First of all they are needed to modify items such as ship parts or weapons.
Resources are also a kind of tax for the factions. A part of the resources gained by clans have to be handed over to its faction. These resources will be used in big PvP faction battles and define how often the faction member can respawn during the fight...
You can read the original interview in German, or you can head over to the official forums where Pilot Renfield has once again been kind enough to translate the article for the English speakers.
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